Difficulty
Easy starts slow and tops out at a calmer speed, Normal sits in between, and Hard is the original fast game. Phones start on Easy. Changing this restarts the current run. Scores count the same on every difficulty.
Touch controls
Turn buttons: two big buttons, left and right of the way the snake is heading. Arrows: four fixed directions. Swipe only: no buttons, swipe anywhere. Swiping always works. Touch screens only.
Sound
Short sound effects for eating, pick-ups, level-ups and game over. They start after your first tap or key press.
Animations
Auto follows your device's "reduce motion" setting. Off removes slides, bursts, shaking and the crash animation.
Golden apples
When on, a golden apple appears after every 10 new points. It stays for 5 seconds, then disappears. Eating it adds 5 golden segments to your snake and 5 points; those 5 points do not count towards the next apple. It does not apply to Apple Run. Changing this restarts the current run, and best scores are kept separately for golden games.
Help and about
How to play
Classic. Eat food, grow, and do not hit walls or yourself. Wrap mode lets you pass through the edges.
Time Attack. Score as much as you can before the clock runs out.
Survival. It gets harder as time passes, with obstacles and pick-ups to help.
Apple Run. You are the apple. Outrun the snake, use Dash, and drop banana peels and decoys to make it slip.
About and privacy
Grid Snake 1.1.1. Made with plain HTML, CSS and JavaScript. No ads, no accounts, no tracking.
Your scores, achievements and settings are stored only on this device, in your browser's local storage. Nothing is sent anywhere.
Clears best scores, totals, achievements, coins and shop purchases. Your settings stay.